Fate and Destiny: StarCraft’s Turn-Based RPG

Download the complete music version! (4.45 Meg)

Download the version without end music! (3.35 Meg)


Fate and Destiny 2.0 Logo

Overview

Fate and Destiny is a turn-based RPG for StarCraft: Brood War version 1.14 and later.  It offers two real-time minigames, the labrynthine Magic Maze and an army commanding minigame.

An enemy approaches. Command? Ryo made an offer that archer couldn't refuse. Hah! It's just a renamed Zerg Defiler. What can it do? I TOTALLY deserved that.


Download the complete music version! (4.45 Meg)

Download the version without end music! 3.35 Meg)

Greg’s Contributions

Greg Campbell was responsible for

-Designing and implementing special abilities for each character and for enemies.

-Testing, debugging, and balancing Fate and Destiny.

-Designing the interface.

-Co-authoring about 50% the game’s story, dialog, and cutscenes.

-Refining Nanaki’s F&D engine work.  Greg revised about 20% of the engine.

-Designing and coding the Army Command minigame.

-Documenting F&D’s code.

-Writing about 90% of the game’s manual.

-Game marketing and promotion.

Other Authors and Resources

-Thanks to the Video Game Music Archive for Setzer’s Theme from Square-Enix‘s Final Fantasy VI, and for the Boss Music (Bastard Sword Theme) from Capcom‘s Breath of Fire IV.

-Thanks to Square-Enix for the Final Fantasy VII Click sound.

-A full list is available in the game’s end credits.

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