News
October 22, 2012
I uploaded my Portal Game Analysis as my newest Premier Work! When I wrote this, the Internet was short on details and examples of game analyses, and, hey, it got me a phone interview with Blizzard!
Download the Portal Game Analysis (13.7 Meg) 
September 24, 2012
I gave a presentation called Fun, You, and Innovation* at the first annual San Francisco Game Design Conference. This presentation is available to view and download!
*Because you always get caught in the middle.
Download the Fun, You, and Innovation Presentation (495K) 
Download the Fun, You, and Innovation Script (62K) 
Download the Fun, You, and Innovation Font Pack (243K) 
April 12, 2012
I again overhauled my resume due to having paid experience as a Lua Engineer at Petrol Advertising! Perhaps more notable is that The Metaphysical Revolution is my newest premier work! Fate and Destiny became one of my personal and other works.
March 14, 2012
I overhauled my resume and took down links to the D&D material. The D&D section will be reworked to instead include my D&D 3.5 module The Metaphysical Revolution.
June 27, 2011
Greg Campbell and John Solitto collaborated on “Game Design: Getting Started,” an article for the Game Creators’ Vault.
June 24, 2010
StarCraft‘s turn-based RPG, Fate and Destiny, is updated to 2.1! This version fixes a crucial bug when selecting “Skip Intro Scenes Only.” Also, 2.1 includes an editable version in these downloads!
Download the complete music version! (5.44 Meg) 
Download the version without end music! (4.34 Meg)
May 11, 2010
StarCraft‘s turn-based RPG, Fate and Destiny 2.0, is finally released! For more information, see the Premier Work page.
NOTE: You will need the Brood War expansion and version 1.14 or later. You can download the latest patch from battle.net.
Download the complete music version! (2.56 Meg) 
Download the version without end music! (1.46 Meg)
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April 8, 2010 at 12:29 AMGreetings, and welcome! « . : Greg Campbell | Game Designer : .